package graph4D; /** * 4D vector * @author kenny cason * http://www.ken-soft.com * 2009 January 8 */ public class Point4D { private double[] p; public Point4D(double x, double y, double z, double u) { p = new double[4]; p[0] = x; p[1] = y; p[2] = z; p[3] = u; } public Point4D(double[] podouble) { p = podouble; } public void set(double[] podouble) { p = podouble; } public double[] get() { return p; } public void setX(double x) { p[0] = x; } public void setY(double y) { p[1] = y; } public void setZ(double z) { p[2] = z; } public void setU(double u) { p[3] = u; } public double getX() { return p[0]; } public double getY() { return p[1]; } public double getZ() { return p[2]; } public double getU() { return p[3]; } }